korenogamer Posted November 12, 2011 Posted November 12, 2011 It really frustrates me that when you enter a small town the size of Riverwood, it takes you 5 game hours to talk to a person that only has a half dozen dialogue options. I can understand the timescale being 30 time faster than real time to make travel times more realistic, but it shouldnt take you half a day to talk to a person and get a quest. My request would be for a mod that automatically change the timescale to 1 when entering into dialogue. And then changing back to default when the conversation ends.
scot Posted November 12, 2011 Posted November 12, 2011 Use "set timescale to" and choose the value you wish, it works for me and it doesn´t go back to the default 30.
korenogamer Posted November 12, 2011 Author Posted November 12, 2011 i know this... hence the reason for my request... see the word "automatic"?
AlterMann22 Posted November 12, 2011 Posted November 12, 2011 My request would be for a mod that automatically change the timescale to 1 when entering into dialogue. And then changing back to default when the conversation ends. Good idea.
jedi21ita Posted November 13, 2011 Posted November 13, 2011 +1, that's essential imo. There's an excellent, simple mod for that in Oblivion.. Hope to see it implemented here as well.
urgumflux Posted November 14, 2011 Posted November 14, 2011 for sure. this is essential, and simple too. good post
atrayu17 Posted November 14, 2011 Posted November 14, 2011 epic thinking on your part. just wish the cs was out lol.
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