lonegreywolf20 Posted November 12, 2011 Share Posted November 12, 2011 Will anyone be doing any companion mods such as Raewyn, Kaleah. Feria and Talitha? Link to comment Share on other sites More sharing options...
Jumonji Posted November 12, 2011 Share Posted November 12, 2011 Not sure if they're needed - so many companion ideas have been incorporated into the game. But - let me play a few dozen hours and we'll see what's needed. Link to comment Share on other sites More sharing options...
lonegreywolf20 Posted November 12, 2011 Author Share Posted November 12, 2011 Will anyone be doing any companion mods such as Raewyn, Kaleah. Feria and Talitha? I didn't realize that there were already ideas in the game as is. Link to comment Share on other sites More sharing options...
Uzibeatle Posted November 13, 2011 Share Posted November 13, 2011 Not sure if they're needed - so many companion ideas have been incorporated into the game. But - let me play a few dozen hours and we'll see what's needed. I dont know if I'm missing something or not, but the two companions I picked up have nothing muchgoing on with em. I don't even see anything remotely like the FNV default companion wheel. No way to ask them to stand offor hang in closer, to focus on ranged or not if desired, things like that. No sleep here commands, nothing. Just tradeand wait here or dismiss them. Hell, no back stories even. Just nothing. So your comment leaves me baffled. Now, take two of the best companion mods I'e ever seen done in any game, Willow and Wendy mods for FNV make the companionsin this default scenario very sad indeed. So, yes, lots of room for improvement. A in game NPC companion shouldn't try to resemble a dummy as much as possible, the defaultones I've run into so far do exactly that. I hope ya have a chance to see what Willow and Wendy were like in FNV. THey were and are awesomly crafted. Link to comment Share on other sites More sharing options...
James009 Posted November 13, 2011 Share Posted November 13, 2011 Hold the "use" button on your companion and you can order them to do certain tasks. Not quite as deep as Fallout but it's pretty decent. I think they wanted to keep it simple. Anyways, agreed on the whole backstory and depth aspect. I'd like to know more about them and wish they had more character. Link to comment Share on other sites More sharing options...
jazneo Posted November 13, 2011 Share Posted November 13, 2011 i wish it had co-op over Companison in skyrim. Companison are suck at fighting and dead fast lol Link to comment Share on other sites More sharing options...
Jumonji Posted November 29, 2011 Share Posted November 29, 2011 Ok, many hours into the game - existing companions leave a LOT to be desired. Bethesda just created NPCs that follow you around - no real interaction, no story integration, no fun at all. And I thought I would have nothing to offer...sheesh. At least we don't have to waste time creating the basics. We just get to make it real. ----waiting on creation kit.... Link to comment Share on other sites More sharing options...
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