Signette Posted June 22, 2016 Share Posted June 22, 2016 Honestly no idea, but by looking at FO4, I can only assume that performance will suffer alot. And knowing Beth, it certainly will... Link to comment Share on other sites More sharing options...
jones177 Posted June 22, 2016 Share Posted June 22, 2016 I played fallout 4 at 4k resolution averaging 59fps with shadows set at medium & no anti aliasing(don't need it at 4k). Even with performance ENB I can only average 30fps in Skyrim at 4k. I am really looking forward to the 64bit version. Hopefully it doesn't have the LOD texture issues that still plagues Fallout 4. Later Link to comment Share on other sites More sharing options...
Alecu Posted June 22, 2016 Share Posted June 22, 2016 Software developer here. 64 bit doesn't make anything run faster. It actually makes a game use a bit more memory since you use 64 bits and not 32bits, double the amount of memory, for storing some internal game data. It might even slow things down since 64 bit programs are bigger than 32 bit programs and the computer has to work harder to keep them in memory. The game can use a lot more memory and if you use huge textures and a lot of them then the game won't have trouble to store them in memory. There are some special requirements to store single big things like textures in memory, they must be stored in a continuos piece of memory. Even if the game only uses 1gb of memory but there are no continous pieces of memory big enough to store the big things in memory and the game will crash. This is one of the reasons why skyrim starts to crash more often the more memory it uses and the more mods you use. Link to comment Share on other sites More sharing options...
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