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Poison, cryo, electric, physical and fire damage.


ekRapid

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my mod adds fire, cryo, poison resistance and damage threshold to power armors. DT as object effect and those 3 as damage resistances. They are not seen as energy resistance, they have their proper resistace value.

In vanilla fallout 4 the armors just miss these parameters: you can even wear a full X-01 mark VI power armor, but a stupid radscorpion can sting you to death with his poison damage. With my mod not anymore.

http://www.nexusmods.com/fallout4/mods/21892/?

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