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[Mod Request] Enemy resistance reduction


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I reached a point in my current NG+ playthrough where things just were not challenging any longer. Death March. In-game enemy upscaling. Does not matter.

 

I've been using this mod

 

http://www.nexusmods.com/witcher3/mods/1670/?

 

to boost enemy levels up. In order to get somewhat of a challenge I have to boost enemies 6+ my level. At that point they get their major health/damage/resistance boost.

 

The health/damage part is welcome. But the resistances part basically makes it so that nothing but swords work. No signs. No bombs.

 

Would it be possible to reduce enemy resistances for 6+ char level in NG+?

 

Edit:

 

Perhaps someone could update the "better scaling for NG+" found in the optionals of this old upscaling mod here

 

http://www.nexusmods.com/witcher3/mods/442/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmodfiles%2F%3Fid%3D442&pUp=1

 

I think this mod used to do what I was asking, it just has not been updated in a long time.

Edited by Skarzog
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