Skarzog Posted June 21, 2016 Share Posted June 21, 2016 (edited) I reached a point in my current NG+ playthrough where things just were not challenging any longer. Death March. In-game enemy upscaling. Does not matter. I've been using this mod http://www.nexusmods.com/witcher3/mods/1670/? to boost enemy levels up. In order to get somewhat of a challenge I have to boost enemies 6+ my level. At that point they get their major health/damage/resistance boost. The health/damage part is welcome. But the resistances part basically makes it so that nothing but swords work. No signs. No bombs. Would it be possible to reduce enemy resistances for 6+ char level in NG+? Edit: Perhaps someone could update the "better scaling for NG+" found in the optionals of this old upscaling mod here http://www.nexusmods.com/witcher3/mods/442/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmodfiles%2F%3Fid%3D442&pUp=1 I think this mod used to do what I was asking, it just has not been updated in a long time. Edited June 22, 2016 by Skarzog Link to comment Share on other sites More sharing options...
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