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Need help importing custom MP40 ingame properly


Evolutionofwafflez

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I am currently trying to import a custom MP40 model I made from scratch into fallout 4, but I am having difficultly with nifskope and the creation kit. I have a good knowledge on 3d modeling, and one of my friends are going to take care of the texturing, but this is my first time trying to import a custom mesh in fallout 4 and there aren't very many tutorials out their to help me properly implement my mesh into the game with custom attachments. I am currently at a lost on how I should import my model from nifskope and how to create the separate custom mods that go with it. The mods I have been planning on adding were upgrade-able receivers and magazines with the choice of a suppressor and an extended or collapsed stock. I know a fair bit about the creation kit to create the necessary components for the mods but I can't seem to get it to come together. Any help with implementing the custom weapon using nifskope would be appreciated because as of now it crashes the creation kit even after removing the textures from their slots.

 

 

Quick render of the model without any maps

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