Rorax Posted June 22, 2016 Posted June 22, 2016 I would like to write a script for my mod which detects if a model is using a diffuse texture on one part of the model and then forces a matching diffuse texture to another part of the model.In particular. I would like the script to detect if the player is using a custom face detail and then replace the body diffuse with the companion body texture.I'm not sure of the first thing about Fallout 4 scripts or even if I can "get" face morph details.Help?Thank you <3-Rorax
Galejro Posted June 22, 2016 Posted June 22, 2016 I don't know to what degree this will help, but when I was making my vampire mod I did used a script like to replace eyes upon transformation. Game.GetPlayer().ChangeHeadPart(HeadPartName) This line swaps a given headpart to a different one. Hope this helps.
Rorax Posted June 23, 2016 Author Posted June 23, 2016 On 6/22/2016 at 2:24 PM, Galejro said: I don't know to what degree this will help, but when I was making my vampire mod I did used a script like to replace eyes upon transformation. Game.GetPlayer().ChangeHeadPart(HeadPartName) This line swaps a given headpart to a different one. Hope this helps. Thats a really helpful start, Thank you.
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