lofgren Posted June 24, 2016 Share Posted June 24, 2016 If you want the effect to not stack, you can choose a keyword for parameter 2 (under where you chose Magicka as the AV to drain) and add the same keyword to the effect. Any effects with this keyword will not stack with this effect. Link to comment Share on other sites More sharing options...
JohnLR Posted June 24, 2016 Author Share Posted June 24, 2016 (edited) https://s26.postimg.org/50w2jn02h/magiceffect.png I think I didnt understand, i changed Assoc.Item 2 to a keyword and I added the same keyword below on Keywords area.Dont works. But now I modified the effect, I still did not test.But only a doubt, how i can add the perk automatically? edit:I modified again:https://s26.postimg.org/ci59yupll/magiceffect.png Now have again the alterations that you comment, but still stacks. Edited June 24, 2016 by JohnLR Link to comment Share on other sites More sharing options...
lofgren Posted June 24, 2016 Share Posted June 24, 2016 Don't know what to tell you then. It's always worked for me. Link to comment Share on other sites More sharing options...
FrankFamily Posted June 24, 2016 Share Posted June 24, 2016 (edited) Shouldnt recover flag be checked since its a debuff? Edit: Ive just realized you hace recover cheked on fhe first image but not in the one with the associated keyword Edited June 24, 2016 by FrankFamily Link to comment Share on other sites More sharing options...
JohnLR Posted June 24, 2016 Author Share Posted June 24, 2016 (edited) Yeah, but this flag only make the effect that is applied be recovered.An example, if my effect remove 40 magicka, when ends 40 magicka will be recovered. After hours testing I supposed that the conditions are the culprit.The conditions dont run two or more times the effect when is already active. The keyword to make they dont stack only will work if the spell is casted again when the same effect are already activated.But the conditions are already being respectedm, then the spell wil not be casted again. But someone know how to apply automatic a perk without script? Edited June 24, 2016 by JohnLR Link to comment Share on other sites More sharing options...
lofgren Posted June 25, 2016 Share Posted June 25, 2016 Conditions have nothing to do with whether or not an effect stacks. If you want to automatically apply the perk, create a quest with "Start game enabled" checked, then create a quest stage with "run on start" checked. Use the fragment to add the perk and then stop the quest. Link to comment Share on other sites More sharing options...
JohnLR Posted June 25, 2016 Author Share Posted June 25, 2016 thank you so much, lofgrenahh I was searching later and found this:http://www.nexusmods.com/skyrim/mods/11397 I probably change the mod, but what I learned here about conditions, perks and quests already is incredible. Link to comment Share on other sites More sharing options...
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