IQDDD Posted November 13, 2011 Share Posted November 13, 2011 Hello. I have matured a question here. How to write a script that is executed when a certain console command? After running it should send the result of his work in the same console. In general, how to create a new command-line scripting command? A kind of callback to enter anything in the console. Note: in general, not necessarily display the results in the console. Can be anywhere on the screen, if only the player with the command saw the result. Thanks in advance! UPD: As it turned out, create your own console command can not. Is there a callback to enter anything in the console?Then reformulated: how can you at any time execute any script (for example, for debugging purposes)? Where can I display the result of the work (which is a flow of O)? Sorry for the clumsy text: I use a translator. :) Link to comment Share on other sites More sharing options...
vforvic Posted November 14, 2011 Share Posted November 14, 2011 If I am trying to troubleshoot a Script I normally put ShowMessage in the Script at various spots and say something simple like "One" "Two" "Three" and so on. This way I can see if a Script is proceeding properly and if not I can see where it is looping or failing in the game. I do not know of a way to start a Script via the Console by itself. Link to comment Share on other sites More sharing options...
IQDDD Posted November 16, 2011 Author Share Posted November 16, 2011 (edited) On one forum I was asked to perform a script using any object. That is, script to "hang" to use a certain thing. How do I do? Note: how to iterate over all objects in the game? How to get a reference object id? Where to look ready scripts? How to define a base object id? Until all. :) Edited November 16, 2011 by IQDDD Link to comment Share on other sites More sharing options...
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