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Combat overhaul


Seekirus

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Use a shield.

 

I don't like shields :P

 

Then don't complain about blocking.

 

Actually, he has every right to complain. Bethesda seems to think that unless you use a shield you can't block anything when that's far from the case. A LOT of older fighting systems had no shield and surprise, they could block things just fine. It's this concept called "clashing swords" that Bethesda still doesn't seem to get even though everyone and their dog has seen swordfighting in TV, movies and more realistically in documentaries or reports.

 

Anyway, blocking is better in this game with a sword than it is in Oblivion, but it still could be better. There should be a way for blocking with a sword to be just as effective as a shield when taking a weapon hit. Obviously you can't block arrows and really heavy weapons with it, but there's no reason a sword blocking another sword (or dagger, or one-handed axe, or mace) should still cause you to take damage.

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Except blocking with a sword isn't more effective than blocking with a shield. Thats why we invented shields. There are some sword-catchers that look kind of like a cross between a dagger and a trident, but those were extremely niche and only used in the renaissance and after when rapiers and thrusting swords were most common.
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Parrying is sometimes effective, but shields are far more effective.

 

Now why your character forgets how to parry while dual-wielding, I don't know...

 

Also, there is a roll animation in the game, a silent roll for stealthing. I haven't experimented much with using it for evasion, because rolling forward is pretty useless for evading most things.

Edited by doddibot
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