lasere200 Posted June 23, 2016 Share Posted June 23, 2016 As I have been warned I have compatibility issues with my mod because in order to add a single keyword to different stuff, I store the entire record in the mod. I am just looking to change the keyword count and add a keyword and I don't want to save anything else as override info. Can I do that? Link to comment Share on other sites More sharing options...
noahdvs Posted June 23, 2016 Share Posted June 23, 2016 No. Not every conflict has to be fixed, BTW. Link to comment Share on other sites More sharing options...
lasere200 Posted June 23, 2016 Author Share Posted June 23, 2016 Yeah, unfortunately i'm adding a keyword to all npcs and all containers plus a few other items so that's pretty rough it terms of compatibility it seems. Link to comment Share on other sites More sharing options...
noahdvs Posted June 23, 2016 Share Posted June 23, 2016 (edited) Yeah, unfortunately i'm adding a keyword to all npcs and all containers plus a few other items so that's pretty rough it terms of compatibility it seems.If you're adding a keyword and not replacing an existing one, there shouldn't be an issue. Edited June 23, 2016 by noahdvs Link to comment Share on other sites More sharing options...
Recommended Posts