Wouter445 Posted June 24, 2016 Share Posted June 24, 2016 (edited) been wonder this for a while is their a reason all those farms and outposts with the minutemen quests?.been reading some stuff it provide a extra ending but it do not explain the building options.for example shops, why their are external farms, etc. it also not really explains why happiness is good for and so forward. Edited June 24, 2016 by Wouter445 Link to comment Share on other sites More sharing options...
Wunderbot Posted June 24, 2016 Share Posted June 24, 2016 You need a certain amount of settlements before you can progress in the Minutemen main quest. It's explained as requiring enough support before you can take on the Institute. In reality, the main reason for new settlements is just in case you want to build something there. The Minutemen are recruiting new settlements because those settlements then provide people who can become Minutemen, and they can house artillery guns to help expand the reach of your artillery. You're only able to use your flare gun for backup and your signal flares for artillery if there's a Minutemen settlement nearby. Happiness isn't really important for anything as far as I know. It's only a problem when it reaches 0 because then your settlers may become hostile. Link to comment Share on other sites More sharing options...
padraigsh Posted June 25, 2016 Share Posted June 25, 2016 I never used artillery, although some places the foe will keep to his strongpoint. Link to comment Share on other sites More sharing options...
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