overhaze Posted November 13, 2011 Share Posted November 13, 2011 Once again Beths attempts at revolutionising the levelling prossess has completely ignored the basic formula at the heart of all electronic RPGs "action+reward=fun" In Oblivion levelling was almost pointless as everything levelled up with you, in Skyrim it feels unrewarding an anaemic because you never have enough perk points to improve the skills you spend all your time levelling. Not to mention thr perk black hole that is the smithing tree. Making it so each level gives you four or five perk points would be good for new games but at this point I just want something I can install, load up the game and find I have 100+ perk points to spend as I wish. Then perhaps my ever increasing Heavy Armour skill might come to mean something. I can't imagine it would be all that hard to do, anyone up for it? Link to comment Share on other sites More sharing options...
overhaze Posted November 14, 2011 Author Share Posted November 14, 2011 We really really do need this *sigh* Link to comment Share on other sites More sharing options...
jassir Posted November 14, 2011 Share Posted November 14, 2011 I agree!! Also would be nice to go back to major and minor abilitys. its not atmosperic that i can completly heal myself in seconds as a Nord warrior with completly unskilled restoration. if i choose warrior i should get a malus on restoration and that stuff Link to comment Share on other sites More sharing options...
Pablosky64 Posted November 14, 2011 Share Posted November 14, 2011 We really need this. I lost lots of perk points because I thought there was enough for everything. It can't be difficult to make a mod that gives you lost of perk points. Link to comment Share on other sites More sharing options...
doddibot Posted November 14, 2011 Share Posted November 14, 2011 I think their reasoning for limiting the number of perks you could have was to force a degree of specialisation. You're not choosing your class first up, but by how you spend your perks (which is supposedly better because you have experienced the game somewhat by the time you make those choices). But you only have enough perks to master 3-4 skills fully, which is a bit less than Oblivion's 8 major skills per class. I guess it's your game, you should be able choose how to play it. Link to comment Share on other sites More sharing options...
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