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Item Stats in Inventory, Lighter Potions, Highlighted Quest Marker


Clusterfunk

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There are a couple things in Skyrim that annoy me but I don't have the know-how to fix them myself.

 

1) Show Price, Armor Rating, Damage, Weight etc. in the inventory list. Even just the Price in the Buying/Selling menu would be nice. This way we don't have to mouse over every item to find this information.

 

2) Lighter potions. I don't usually like mods that make the game easier, but potions seem to heavy to me. 0.5 kg or even 0.5 lbs seems to heavy and when you have more than a few potions, it weighs you down.

 

3) Highlighted Current Objective. Sometimes the quest objective marker on the map is hard to see amongst all the grey and more grey (especially because the quest marker is grey). If someone could make it a nice deep red, that would be nice.

 

4) Living Economy for Skyrim: remember the living economy mod for Oblivion? That mod did a lot of things that Skyrim already does, but the main thing I'd like to see is everyday items having some sort of value. Right now, plates, cups, candelabras, platters, pots, spoons, and all kinds of everyday items are practically worthless. It would be nice to see them have some real value (so they're worth taking) like they did in Morrowind and Living Economy.

 

I had more ideas, but this is enough.

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  • 2 weeks later...

There are a couple things in Skyrim that annoy me but I don't have the know-how to fix them myself.

 

1) Show Price, Armor Rating, Damage, Weight etc. in the inventory list. Even just the Price in the Buying/Selling menu would be nice. This way we don't have to mouse over every item to find this information.

 

2) Lighter potions. I don't usually like mods that make the game easier, but potions seem to heavy to me. 0.5 kg or even 0.5 lbs seems to heavy and when you have more than a few potions, it weighs you down.

 

3) Highlighted Current Objective. Sometimes the quest objective marker on the map is hard to see amongst all the grey and more grey (especially because the quest marker is grey). If someone could make it a nice deep red, that would be nice.

 

4) Living Economy for Skyrim: remember the living economy mod for Oblivion? That mod did a lot of things that Skyrim already does, but the main thing I'd like to see is everyday items having some sort of value. Right now, plates, cups, candelabras, platters, pots, spoons, and all kinds of everyday items are practically worthless. It would be nice to see them have some real value (so they're worth taking) like they did in Morrowind and Living Economy.

 

I had more ideas, but this is enough.

 

Those "worthless" items (having 0 sell price when selling even though they say 1 in inventory) are not quite as worthless (sorta) when u have a few points in speechcraft, im playing a nord warrior/thief bard and i can sell all items for at least a gold piece except a couple of pots which dont have a value when viewed in inventory (i think beth forfot to add a value to them lol) only reason i take them is because its part of my playstyle, i steal anything not nailed to the floor). But i agree that they need a bit of diffrence in quality/price,

 

Stevo: hey i have some stuff i want to sell

Merchant: well ill give you 1 gold for those wooden plates and 3 gold for those ceramic plates

Stevo: WHAT!?!?! but those ceramic plates came from the rich couple up the road and the wooden plate came from that hobo outside the main gates

Merchant: take it or leave it

 

What gives bethesda least in oblivion it was like 5 gold for plates and 10-20 for jugs and stuff.

 

as to the quest marker heres a mod that sorts that problem out (or should do, havent used it yet) http://www.skyrimnexus.com/downloads/file.php?id=1327

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