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Morrowind Mod Issue


MrPotato9

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G'day mateys

So I'm trying to install The Sixth House mod by MadGod but it's giving me a bloody hard time

It keeps CTD when I try to load/start a new game With the mod installed

everything works fine if I uncheck it in the NMM (I installed it manually tho)

 

Here's my Warnings.txt document

 

Object "1jw_te_Ingokn" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_Ingokn" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_Ingokn" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Unable to find script 'MU_GHx_Light_Ctrl' on object 'green light_256'.
Unable to find script 'MU_GHx_Light_Ctrl' on object 'ebony light'.
Unable to find script 'MU_GHx_Light_Ctrl' on object 'green light_128'.
Unable to find script 'DNV_Robo_Cpanel_red' on object 'DNV_robo_ctrlPl03red'.
Unable to find script 'DN_ashberserker_script' on object 'DN_ashberserker'.
Item "DN_sphere_cent_axe" not found on "DNV_dreamer guard00".
Item "TR_de_commond_hood" not found on "TR_m3-586-Inventory".
Item "TR_m1_sc_MG_note" not found on "TR_m1_MG_05_Stash".
Item "DNO_cage_key_01" not found on "DN_ash_ghoul_act".
Item "DNO_cage_key_01" not found on "DN_ash_ghoul_act2".
Item "DNO_cage_key_01" not found on "MAS_Warden".
Required file 'Better Weapons and Armors.esp' has been altered since this file was saved.
Local count for script 'Sleepers' differs from saved local count.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'SpyMasterScript' differs from local count for saved reference data.
Unable to find global variable "MU_GH_Light_Reset" in script MU_GH__xDepleted.
Unable to find global variable "MU_GH_Light_Reset" in script MU_GH__xEgg.
Unable to find referenced object "dreamer" in script CalmCorprus.
Expression Error Unable to find object "DN_fire_morph" in script DN_6th_bait-switch.
Expression Error Unable to find global variable "DN_dagoth_wake" in script DN_ADK4.

 

 

It would seem like I'm missing some files or something

I should perhaps mention that I'm using GDR but I have the patch for GDR and GHD

Thanks in advance!

Edited by MrPotato9
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Also here's my load order

 

 

Morrowind.esm
Tribunal.esm
Bloodmoon.esm
Morrowind Patch 1.6.5 Beta (BTB Edit).esm
Poorly Placed Object Fix 1.2.esm
TR_Data.esm
TR_Mainland.esm
Better Heads.esm
Better Heads Tribunal addon.esm
GDR_MasterFile.esm
Better Heads Bloodmoon addon.esm
Texture Fix 2.0.esm
The Undead.esm
PSsorticon.esp
SirLuthor-Tools.esp
Unique Banners and Signs.esp
Better Bodies.esp
Windows Glow.esp
Key Replacer Trib & BM.esp
JEB_muffin_fix.esp
Barabus' fireplaces 2.esp
Windows Glow - Tribunal Eng.esp
Windows Glow - Bloodmoon Eng.esp
Windows Glow - Raven Rock Eng.esp
WA_Signy_Signposts(!).ESP
Better Skulls.ESP
Particle Arrow Replacer.esp
Psy_VGR_Armour.esp
MA_snowprincetomb_v3.esp
Vurt's Grazelands Trees.esp
AtmosphericSoundEffects-3.0-Tribunal.esp
abotWindowsGlow.esp
Statue Replacer - Normal.esp
bones.esp
Shieldfx.esp
Book Jackets - Morrowind.esp
Book Jackets - Tribunal.esp
Book Jackets - Bloodmoon.esp
Better Clothes_v1.1.esp
NewBlood_MwTbBm1.1.esp
Neo's Unique Creatures.esp
BetterClothesForTB.esp
correctUV Ore Replacer 1.0.esp
Bloated Caves.esp
Graphic Herbalism.esp
ExcellentMagicSounds.esp
almalexia armor.esp
Psy_UniqueDremora_T.esp
More Better Clothes.ESP
Golden Gold.esp
Animated Morrowind.esp
New Voices.esp
Vurt's Ashlands Overhaul.esp
Sleepers, Awake!.esp
guarskin_drum_replacer.esp
LeftGloves_Addon_v2.esp
UniqueFinery.esp
Unique Jewelry and Accessories.esp
True_Lights_And_Darkness_1.0-NoDaylight.esp
Clean MCFC_1.0.esp
imperial chain fix.esp
UF_HortRobeF001.esp
Vurt's BC Tree Replacer II.esp
New Bodies - Clean.esp
Female Armor - Complete.esp
Better Weapons and Armors.esp
OTR_Coast_Variety.esp
STA_guides_replacer.esp
MW Containers Animated.esp
Better_Sounds.esp
RunFaster-Faster.ESP
XE Sky Variations.esp
TR_Preview.esp
TR_Travels.esp
Atronach Expansion X.ESP
aru_signs_en.esp
Flies.ESP
DB_Attack_Mod.esp
Flee AI Tweaks.esp
Illuminated Order v1.0.esp
Welcome to the Arena! v6.6.esp
DreamersExpansion+DNGDR+GHD_patch.ESP
DreamersExpansion+DNGDR_patch.ESP
DreamersExpansion+GHD_patch.ESP
DreamersExpansion.ESP
Less_Generic_Bloodmoon.esp
Less_Generic_Nerevarine.esp
LG_BM_Thirsk_Ex_patch.ESP
Less_Generic_Tribunal.esp
A Hermit's Request.esp
PB_AStrangePlant.esp
Adanumuran Reclaimed.esp
Hlaalu Business v1.0.esp
NON1.LoveintheTimeofDaedra.v1.03.esp
NON1.LoveintheTimeofDaedra.v1.03_Abot.esp
Magical Missions.ESP
The Merchant Fendus.esp
The Sable Dragon 1.7.esp
TotW_Completed.esp
veg-TotW-books-MSrestored.esp
veg-TotW-books.esp
veg-TotW-MSrestored.esp
veg-TotW.esp
Accurate Attack v1.2.esp
BirthsignsAMFun_BM.esp
Clear Your Name.esp
Container Sounds - TR.esp
Container Sounds.esp
Graphic Herbalism Extra.esp
RealSignposts.esp
VersusVivec.ESP
RAMF_Mer_for_NPCs.esp
EndusalRedone.ESP
TurenyalRedone.ESP
Golems - Tamriel Rebuilt Addon.esp
Golems.esp
MDP 2016.esp
Sotha Sil Expanded.ESP
Spell Scroll Text Overhaul.esp
The Undead - TR Addon.esp
Morrowind Code Patch Showcase.esp
Illuminated Order v1.0 - Bloodmoon Compatibility Extras.esp
The Ultimate Knight Shop.esp
DN_Adamantium.esp
DN_IceBlade.esp
lich_robe_constant.ESP
AldRuhnHouse.ESP
Bagel's Manor.ESP
Bagel's Manor; TR travel ADDON 0.1.ESP
Less useless Tribunal Artifacts.ESP
Great House Dagoth.esp
DNGDR-GHD Patch OV.esp
The Tribe Unmourned (GHD).esp
Mashed Lists.esp

 

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Have you tried installing it manually? Your warnings text speaks to several items that are missing which you should be able to locate in the mod's zip/rar file. If they're not there then you can try redownloading and see if that helps or if the upload itself is bugged.

Edited by Oubliette
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Hi there.

 

Try deactivating:

 

DreamersExpansion+DNGDR_patch.ESP
DreamersExpansion+GHD_patch.ESP

 

You already have DreamersExpansion+DNGDR+GHD_patch.ESP activated so those two ESP's aren't required.

 

These two are also double-ups:

 

NON1.LoveintheTimeofDaedra.v1.03.esp
NON1.LoveintheTimeofDaedra.v1.03_Abot.esp

 

SInce you have Tamriel Rebuilt, deactivate NON1.LoveintheTimeofDaedra.v1.03.esp.

 

Maybe run your load order through MLOX if you haven't done so already.

 

Hope that helps.

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Hi there.

 

Try deactivating:

 

DreamersExpansion+DNGDR_patch.ESP

DreamersExpansion+GHD_patch.ESP

 

You already have DreamersExpansion+DNGDR+GHD_patch.ESP activated so those two ESP's aren't required.

 

These two are also double-ups:

 

NON1.LoveintheTimeofDaedra.v1.03.esp

NON1.LoveintheTimeofDaedra.v1.03_Abot.esp

 

SInce you have Tamriel Rebuilt, deactivate NON1.LoveintheTimeofDaedra.v1.03.esp.

 

Maybe run your load order through MLOX if you haven't done so already.

 

Hope that helps.

EDIT: Removed the mods you suggested me to remove, ran Mlox again and it's working again flawlessly, still does come up with the error that a few files are missing but it works. Thank you so much! now I can get back into this AMAZING GAME!

EDIT2: nevermind.. it's back to crashing upon load.

I have run it through mlox quite a number of times now without any errors, but will try that

Edited by MrPotato9
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Have you tried installing it manually? Your warnings text speaks to several items that are missing which you should be able to locate in the mod's zip/rar file. If they're not there then you can try redownloading and see if that helps or if the upload itself is bugged.

I did install it manually and yeah I noticed that which I find peculiar seeing as I did manually copy and paste all of the files from (most) of the mods I have..

also could you tell me which mods are missing files? :S I really can't tell "-.-

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New Warnings.txt

 

 

Object "1jw_te_Ingokn" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_Ingokn" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_Ingokn" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Object "1jw_te_piotr" not found for dialogue type Topic
Info "EMPTY"
Unable to find script 'MU_GHx_Light_Ctrl' on object 'green light_256'.
Unable to find script 'MU_GHx_Light_Ctrl' on object 'ebony light'.
Unable to find script 'MU_GHx_Light_Ctrl' on object 'green light_128'.
Unable to find script 'DNV_Robo_Cpanel_red' on object 'DNV_robo_ctrlPl03red'.
Unable to find script 'DN_ashberserker_script' on object 'DN_ashberserker'.
Item "DN_sphere_cent_axe" not found on "DNV_dreamer guard00".
Item "TR_de_commond_hood" not found on "TR_m3-586-Inventory".
Item "TR_m1_sc_MG_note" not found on "TR_m1_MG_05_Stash".
Item "DNO_cage_key_01" not found on "DN_ash_ghoul_act".
Item "DNO_cage_key_01" not found on "DN_ash_ghoul_act2".
Item "DNO_cage_key_01" not found on "MAS_Warden".
Local count for script 'Sleepers' differs from saved local count.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'sleeperScript' differs from local count for saved reference data.
Local count for script 'SpyMasterScript' differs from local count for saved reference data.
Unable to find global variable "MU_GH_Light_Reset" in script MU_GH__xDepleted.
Unable to find global variable "MU_GH_Light_Reset" in script MU_GH__xEgg.
Unable to find referenced object "dreamer" in script CalmCorprus.
Expression Error Unable to find object "DN_fire_morph" in script DN_6th_bait-switch.
Expression Error Unable to find global variable "DN_dagoth_wake" in script DN_ADK4.

 

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EDIT: I installed Creatures XI and found out that I didnt have DN-GDR installed... durrr... so I installed that and the relevant patches for those two. and it's working again! I'm afraid of merging the leveled list for the creatures mod tho because it might ruin it again... can I get away with not doing it?

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While levelled list merging isn't 100% necessary, not having it means whatever mod loads later that uses levelled lists will be the overriding mod, meaning you might not see levelled list content from earlier mods.

 

Anyway, levelled list merging is relatively painless and shouldn't break anything. Use TES3CMD to generate the multipatch, which contains the merged levelled lists and other assorted fixes.

 

There's more information on these pages:

 

http://www.fliggerty.com/phpBB3/viewtopic.php?f=9&t=5734

http://wiki.theassimilationlab.com/mmw/TES3cmd

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