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Set Mod Equipment as default


Faivon

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I've tried a lot of mod equipment and really satisfied with those but whats bugging me is, those "special" equipment only can be acquired via "special" quest or just get them at "special" location too!

My suggestion is putting those mod equipment as leveled equipment as in vanilla.

Leveled Weapon List and Leveled Armor List

You see, the leveled item list stop at level 20 while our level can go more than 50+

How bout a mod to put an extra leveled equipment list for level 20+ ?

For Example,

For level 25, Weapon Quality of Dragon Imperial Armor will appear on Marauders on random dungeon *OR* will appear on special vendor.

 

I'm sorry if I don't make sense or my English is bad..

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Generally, atleast in Vanilla Oblivion, leveled lists suck. Most people don't want bandits and other fodder having high end equipment, and actually want to work for their stuff instead of just killing a bandit and having a full set of glass, and enchanted weapons. This is why the ubermods OOO and Francisco's are popular, it adjusts the leveled lists to be better utilized, common enemies have common equipment, rare/special enemies have better equipment. The reason why there isn't anything really too much higher than daedric equipment is because there are limits to the amount of defence the player can have. Most armor mods are not about the stats of the armor, but just in how the armor looks. Most weapon mods are the same thing. In order to use anything from any armor/weapon mods, you would have to get permission from the makers of those mods. Snce many of these people went through the trouble of making a quest or area with their weapon as a reward, they may be less than willing to let you just add it to a leveled list.
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Hmm.. i just found out how to do that..

Nevermind.. Thanks for the replies anyway :)

I still love to see those bandits wear high-level equipment btw .. I just love to roam all over Cyrodiil to collect a certain set of armor

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