ProjectTravelle Posted June 26, 2016 Share Posted June 26, 2016 (edited) I accidentally added the Craft .esm to my mod while making it. What do I have to do to delete everything related to craft in my mod? I really need to know the answer. Please give me a simple step-by-step list. Thanks. Example, my Geck says these mods are being used with my esp. Fallout3.esmCraft.esm (what i want to delete)Falloutredone.esp (my mod) Edited June 26, 2016 by BATTERup646 Link to comment Share on other sites More sharing options...
quicksilverva Posted June 27, 2016 Share Posted June 27, 2016 Try this: If you have NOT used any resources from Craft.esm in building your mod: 1) Load your mod with FO3Edit2) Right click on your mod in the left pane3) Select the "Clean Masters" option4) Save and exit FO3Edit will strip the mod of any unused masters, whether they be .esm or .esp. If you have used Craft.esm resources: 1) Expand the mod tree by clicking on the + sign2) Select "File Header"3) In the Master Files section, delete the Craft.esm header.4) Save and exit.5) Reload your mod in FO3Edit6) Delete any "Could Not Be Resolved" instances.7) Save and exit Link to comment Share on other sites More sharing options...
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