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Mod Idea / Request : Spell cost reducers tweak


zdar

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Hi guys, I just noticed that with a near maxed out enchant tree you could enchant items so that they reduce spell cost by up to 25% each, and it is calculated in an additive , not multiplicative way.

Basically with 4 items enchanted that way (keep in mind you can also double enchant items so no, you are not completely gimping yourself by doing it) spells cost basically zero mana for that school.

It is extremely overpowered to spamm dual cast thunderbolt, incinerate and ice spear, the damage output is completely through the roof and allows for 10-15 seconds dragon kills and such. Your mana is even regenerating inbetween casts.

It allows you to skip entirely on the top tier mana reducing perks of your chosen tree.

I would like to know if it is already possible , without the CS, to modify the formula so you cannot get completely free spells for a school, my level 30 mage can cast 4-5 charged thunderbolt with 75% reduction, which is okay, but shouldnt be completely free.

 

Thanks for reading !

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