piperman123 Posted June 27, 2016 Share Posted June 27, 2016 (edited) I'm getting a CTD when this effect appears on screen: http://i1366.photobucket.com/albums/r776/Piperman123/Skyrim/Issues/ScreenShot2_zpsbtoncnpn.png http://i1366.photobucket.com/albums/r776/Piperman123/Skyrim/Issues/ScreenShot1_zpsrgrcsw7r.png Appears to be some sort of conjuration spell but I have no idea what. After troubleshooting I think it is something to do with; Revenge of the enemies, SIC and/or SkyMo v.13. I believe I have all the patches. Using all these seperate Revnge of the Enemies Patches. Not using the patch from SICs installer, using a bashed patch too. So far I've only been using this one encounter to test as it consistently crashes here and I can get there instantly with Live Another Life so easy to troubleshoot. EDIT:Further testing, I saw it reanimate one of the dead fish that on the table... I think. If that helps at all. EDIT 2:OK narrowed it down further to RotE and SkyMo. Load Order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Skyrim Project Optimization - Full Version.esm 6 6 Unofficial Skyrim Legendary Edition Patch.esp 7 7 Unofficial Skyrim Modders Patch.esp 8 8 SkyTEST-RealisticAnimals&Predators.esm 9 9 ApachiiHair.esm 10 a ApachiiHairFemales.esm 11 b ApachiiHairMales.esm 12 c RaceCompatibility.esm 13 d SGHairPackBase.esm 14 e WM Flora Fixes.esp HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Brawl Bugs CE.esp 15 f MoreBrains.esp 16 10 Piratelords Loot Adjustments.esp 17 11 Immersive Citizens - AI Overhaul.esp 18 12 Weapons & Armor Fixes_Remade.esp 19 13 Complete Alchemy & Cooking Overhaul.esp 20 14 Clothing & Clutter Fixes.esp 21 15 Rebirth Monster.esp 22 16 Vampire Lord Serana Fixed.esp 23 17 dD - Realistic Ragdoll Force - Realistic.esp 24 18 RaceMenu.esp 25 19 RaceMenuMimic.esp 26 1a RaceMenuPlugin.esp 27 1b PC Head Tracking - MCM.esp 28 1c PC Head Tracking - Patch.esp 29 1d SkyUI.esp 30 1e EnchantedArsenal.esp 31 1f Bound Armory.esp 32 20 WarmongerArmory_Vanilla.esp 33 21 WarmongerArmory_DLC.esp 34 22 Auto Unequip Ammo.esp 35 23 SkyTEST-RealisticAnimals&Predators-Dawnguard.esp 36 24 Height Adjusted Races with True Giants.esp 37 25 dD - Enhanced Blood Main.esp 38 26 BF.esp dD-Dragonborn-Dawnguard-EBT Patch.esp 39 27 Hothtrooper44_Armor_Ecksstra.esp 40 28 Presets 2-3.esp 41 29 KS Hairdo's.esp 42 2a LeftHandRings_1stPersonView.esp 43 2b dD-No Spinning Death Animation Merged.esp 44 2c SGHairPackAIO.esp 45 2d TTYM - Think to Yourself Messages.esp SOSRaceMenu.esp 46 2e XPMSE.esp 47 2f BetterQuestObjectives.esp BetterQuestObjectives-PerMaPatch.esp 48 30 FNIS_PCEA2.esp 49 31 FNISSexyMove.esp 50 32 FNIS.esp 51 33 aMidianBorn_ContentAddon.esp 52 34 Complete Crafting Overhaul_Remade.esp Weapons & Armor_TrueWeaponsLvlLists.esp 53 35 TERA Weapons.esp 54 36 Dead Body Collision.esp 55 37 Skyrim Immersive Creatures.esp 56 38 SkyrimCoinReplacerRedux.esp 57 39 OBIS.esp 58 3a OBIS DG Faction Patch.esp 59 3b OBIS ApachiiSkyHair.esp 60 3c Invisibility Eyes Fix.esp 61 3d Skyrim Immersive Creatures - DLC2.esp 62 3e Hothtrooper44_ArmorCompilation.esp 63 3f DFB - Random Encounters.esp 64 40 SkyTEST-RealisticAnimals&Predators-Dragonborn.esp 65 41 Soulfire.esp 66 42 ColdharbourDaedra.esp 67 43 OBISCCOR&IA8.esp 68 44 SCRR Coin Weight.esp 69 45 FNISspells.esp 70 46 AMB Glass Variants Lore.esp 71 47 Differently Ebony.esp 72 48 CitrusHead - Standalone.esp AFT_iNPCFix.esp 73 49 FCO - Follower Commentary Overhaul.esp 74 4a AmazingFollowerTweaks.esp 75 4b OBISDB.esp Complete Crafting_TrueWeaponsLvlLists.esp 76 4c OBIS Loot.esp 77 4d Immersive Weapons.esp 78 4e SkyMoMod.esp 79 4f Rebirth Monster - OBIS Patch.esp 80 50 Rebirth Monster - USLEEP Patch.esp 81 51 Rebirth Monster - HARwTG Patch.esp 82 52 Rebirth Monster - SIC Patch.esp 83 53 Rebirth Monster - SkyMoModv13 Patch.esp 84 54 Rebirth Monster - WAFR Patch.esp 85 55 dD-DG-DB-MM-SiC EBT Patch.esp 86 56 Bandit Patrols.esp 87 57 The Paarthurnax Dilemma.esp 88 58 BetterQuestObjectives-PaarDilemmaPatch.esp 89 59 WarmongerArmory_LeveledList.esp 90 5a WeaponsArmorFixes_ImmersiveWeapons_Patch.esp 91 5b JaxonzUtilities.esp 92 5c SPTConsistentOlderPeople.esp 93 5d Rebirth Monster - Clothing & Clutter Fixes Patch.esp 94 5e Rebirth Monster - OBISDB Patch.esp 95 5f LeftHandRings.esp 96 60 imp_helm_legend.esp 97 61 aMidianborn_Skyforge_Weapons.esp 98 62 RaceCompatibilityUSKPOverride.esp 99 63 BetterQuestObjectives-AFTPatch.esp100 64 BetterQuestObjectives-AMBSkyforgePatch.esp101 65 AFT_NoFriendlySpellDamage.esp102 66 Footprints.esp CACO_AOS_Patch.esp103 67 CACO_CoinReplacer_Patch.esp CACO_ETaC_Patch.esp104 68 CACO_InvisibilityEyesFix_Patch.esp CACO_MightyMagick_Patch.esp CACO_RND_DestBottles_Patch.esp CACO_RND_Patch.esp105 69 JaxonzValetSortFixes.esp106 6a CACO_SkyrimImmersiveCreatures_Patch.esp107 6b CACO_SkyrimImmersiveCreatures+DLC2_Patch.esp CACO_Wyrmstooth_Patch.esp CACO_GrayCowl_Patch.esp108 6c CACO_UniqueBooze_Patch.esp CACO_USKP_Patch.esp109 6d CACO_USLEEP_Patch.esp110 6e CCO_SIC_Patch.esp111 6f PrvtI_HeavyArmory.esp112 70 Fantasy Soundtrack Project.esp113 71 Fantasy Soundtrack Project - Combat.esp114 72 83Willows_101BUGS_V4_LowerRes_HighSpawn.esp115 73 Babette.esp116 74 The Eyes Of Beauty - Elves Edition.esp117 75 TheEyesOfBeauty.esp Dual Sheath Redux.esp118 76 LessIntrusiveHUD.esp119 77 iHUD.esp120 78 Extended UI.esp121 79 AMatterOfTime.esp122 7a Rebirth Monster - Immersive Weapons Patch.esp123 7b Alternate Start - Live Another Life.esp124 7c BetterQuestObjectives-AlternateStartPatch.esp125 7d Bashed Patch, 0.esp ASIS-Dependency.esp ASIS.esp Dual Sheath Redux Patch.esp Using Mod Organizer. If I've left out any important information let me know and I'll add it. Edit 3:Crash Dump: FAULTING_IP:TESV+4368b1008368b1 8b511c mov edx,dword ptr [ecx+1Ch]EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)ExceptionAddress: 008368b1 (TESV+0x004368b1)ExceptionCode: c0000005 (Access violation)ExceptionFlags: 00000000NumberParameters: 2Parameter[0]: 00000000Parameter[1]: 0000001cAttempt to read from address 0000001cDEFAULT_BUCKET_ID: NULL_CLASS_PTR_READPROCESS_NAME: TESV.exeERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".EXCEPTION_PARAMETER1: 00000000EXCEPTION_PARAMETER2: 0000001cREAD_ADDRESS: 0000001cFOLLOWUP_IP:TESV+4368b1008368b1 8b511c mov edx,dword ptr [ecx+1Ch]FAULTING_THREAD: 00001068PRIMARY_PROBLEM_CLASS: NULL_CLASS_PTR_READBUGCHECK_STR: APPLICATION_FAULT_NULL_CLASS_PTR_READLAST_CONTROL_TRANSFER: from 00000000 to 008368b1STACK_TEXT:00000000 00000000 00000000 00000000 00000000 TESV+0x4368b1SYMBOL_STACK_INDEX: 0SYMBOL_NAME: TESV+4368b1FOLLOWUP_NAME: MachineOwnerMODULE_NAME: TESVIMAGE_NAME: TESV.exeDEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5STACK_COMMAND: ~18s; .ecxr ; kbFAILURE_BUCKET_ID: NULL_CLASS_PTR_READ_c0000005_TESV.exe!UnknownBUCKET_ID: APPLICATION_FAULT_NULL_CLASS_PTR_READ_TESV+4368b1 Think that's the relevant information. Edited June 28, 2016 by piperman123 Link to comment Share on other sites More sharing options...
ZZZ02 Posted June 28, 2016 Share Posted June 28, 2016 A reanimate dead spell and you said it hit the fish? Unless all reanimation spells enemies cast on anyone is causing this my best guess it is because fish are not programed to move on land and is causing a major error since those caves have no water. Link to comment Share on other sites More sharing options...
pyrotx Posted June 29, 2016 Share Posted June 29, 2016 Is the spell modded? I don't use reanimation spells so I cant tell if the artwork is from a vanilla spell or not. If it is from a modded spell, that might be the problem. Second, I don't think fish are considered npcs, I think they are listed under movable static or something, so the fish probably only moved from collision, or your game is haunted, but either way, you shouldn't be able to bring a fish back to life. If the spell isn't modded, see if any mods change the spell in any way, you can try using tesVedit and loading the mods in question, if they have the name of the spell that caused the CTD in the list of records when looking in tesVedit, try deleting the mod's record of the spell. Link to comment Share on other sites More sharing options...
piperman123 Posted June 29, 2016 Author Share Posted June 29, 2016 Ok, thanks for the ideas. No, it's definitely reanimating the fish or whatever. Disabled RotE and the SkyMo patch and it worked fine. So I've taken that out of the game and started using other mods that do similar things. Must be the patch letting RotE use something from SkyMo that it shouldn't, can't remember if RotE caused the issue by itself though, I'll check again tomorrow. And the fish definitely do start moving, so maybe it's like you say and them being out of water makes the game have a fit. Link to comment Share on other sites More sharing options...
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