MShoap13 Posted December 4, 2011 Share Posted December 4, 2011 Fixed the link to ENBseries above, and so long as your game runs smoother, and with less crashing (irregardless of what the task manager shows) I'd keep 4GB Skyrim around. :whistling: Link to comment Share on other sites More sharing options...
sandro4728 Posted December 4, 2011 Share Posted December 4, 2011 yeah thanks i will now make a detailed analyses if the patch makes a real difference or not and if the enb patch does something etc... but thanks for your work anyway xD Link to comment Share on other sites More sharing options...
sandalle Posted December 4, 2011 Share Posted December 4, 2011 @MShoap13 thanks for the advic after installin the 4GB exe. the game seems to run much smoother^^ @Floaticola i got an ATI RADEON 5800 too but win 7 32bit ....no such problems for me though :blink: 32 bit OS's are limited to only recognizing 2GB of RAM. I find it odd that the 4GB patch helps, but even on 64 bit systems Skyrim won't remain stable after crossing around 1.8 GB of RAM anyways, so... Please know what you are talking about before you reply. 32-bit operating systems (yes, even Windows) can access 4G RAM. 64-bit OS' allow significantly more accessible memory. Windows itself "reserves" more memory than most operating systems, hence the "2G" most people see for games. Also keep in mind that device memory (e.g. video card memory) is loaded before system memory, so if you have a video card with 2G RAM, that's 2G out of your total 4G your 32-bit OS can see, so even if you have 4G RAM, your OS will only be able to see 2G, and then Windows reserves 500 M of this as "system" memory and you're now down to 1.5G of RAM for applications. Windows itself also limits each userland application to 2G (see http://msdn.microsoft.com/en-us/library/windows/desktop/aa366778(v=vs.85).aspx) on its own, but that's because Windows is a retarded OS. :) Link to comment Share on other sites More sharing options...
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