DoubleCannon Posted June 28, 2016 Share Posted June 28, 2016 I have been playing insane personal modded long war using only notepad ++. I have been curious how the pod sizes work and is there a limit currently or do they continually increase in numbers the longer the campaign goes on. I've made for a super long campaign with total insanity lol. Leaders approaching 150+hp probably in the second year or maybe more. Crazy explosions and damage all over haha. One thing I am left with trying to figure out is how the Pod behaviour works, if the aliens reach a limit and if so, how can I find this to alter it if I wanted to. I searched and I think it may be in the xcomgame.upk file? But I literally have no idea how to begin working on this. I have never Hex modded, was kind of hoping it was possible through notepad ++ lol. Some help though would be great! Thanks! Link to comment Share on other sites More sharing options...
azxeus Posted June 28, 2016 Share Posted June 28, 2016 you should look into the escalation mod, this mod allows you to change the pods with a config file Link to comment Share on other sites More sharing options...
DoubleCannon Posted June 29, 2016 Author Share Posted June 29, 2016 you should look into the escalation mod, this mod allows you to change the pods with a config fileInteresting! Can I have this mod along with the longwar and be able to edit this config file while being able to not mess up anything from the longwar files? I will atleast go check this out! Link to comment Share on other sites More sharing options...
Recommended Posts