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Slight rework to the perks system, unlocked based on skill usage, not


Dracornz123

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Love the game, however not a big fan of the perks system. I like the perks themselves, but would rather they were gained by raising the skills to certain levels (oblivion style I guess), this coupled with significantly harder to level skills would create a more long term, enjoyable environment imo. How hard would this be for someone to do?
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