yasutaka Posted November 15, 2011 Share Posted November 15, 2011 (edited) http://www.skyrimnexus.com/imageshare/images/932470-1321332888.jpg To be clear, this is not the maximum "range" of bows, arrows can go much farther that this. The problem is that if you shoot at an NPC from any farther away, arrows will pass harmlessly through them. Though I have some minor modding experience, I doubt I will know where to begin with this one. My hope is that, when modding tools become available, someone with more experience will step up and create a mod that either gets rid of or dramatically reduces this artificial limit imposed on archery. Please endorse/comment on this thread if you, too, want to see a mod to address this limitation. FYI: This limit seems to also apply to magic (and any other ranged combat, I would assume). EDIT (11/19): A possible fix has been posted by user Azula II on the official Bethesda Skyrim forums. Thanks to Nexus users saeb for finding the fix on the bethsoft forums and kaelling for bringing it to my attention, please give them some kudos here and here. Add this code to your skyrim.ini file, located at [username]\Documents\My Games\Skyrim[Actor] fVisibleNavmeshMoveDist=12288.0000This is three times the default value (4096.0), but you can change it to whatever you want (within reason, if you don't want to crash your game :wink:) A useful console command to find the distance of an NPC (also provided by Azula II):player.getDistance [actorID](Open the console by pressing "~" on your keyboard. Get the actor ID by clicking on an NPC with the console up.) Edited November 19, 2011 by yasutaka Link to comment Share on other sites More sharing options...
MafiaInferno Posted November 18, 2011 Share Posted November 18, 2011 +1 Link to comment Share on other sites More sharing options...
xMEEHOWx Posted November 18, 2011 Share Posted November 18, 2011 +1 Link to comment Share on other sites More sharing options...
AtlasS Posted November 18, 2011 Share Posted November 18, 2011 +1000mlol, yes I agree and hate this so much. in oblivion I use to zoom in and take aim a full stealth eye above an enemy and get a 1 hit headshot kill... now I have to get close enough to be seen to take the shot... me no like. Full support for this simple idea Link to comment Share on other sites More sharing options...
Kligan Posted November 18, 2011 Share Posted November 18, 2011 Yeah, that exactly what i was saying at the similar topic here.And i agree, it is really frustrating and needs to be fixed. Link to comment Share on other sites More sharing options...
kaelling Posted November 18, 2011 Share Posted November 18, 2011 Hopefully some of the skilled modders come by and make archery better, cause it sucks right now not being able to do damage in long range. Link to comment Share on other sites More sharing options...
kitsuneshoujo Posted November 18, 2011 Share Posted November 18, 2011 I agree, you almost need to be in spitting distance to use your bow. >.< I was trying to snipe a necromancer in that sunken fortress near Riverwood last night and finally gave up and meleed him. Mages for some reason cant stand up to dual weapons. lol Link to comment Share on other sites More sharing options...
cppcooper Posted November 18, 2011 Share Posted November 18, 2011 Nice screenshot! Now I understand why I was unable to kill those enemies that one time I tried to use my bow. I figured that since I had to be close up... that I might as well just use something meant for close up combat. Link to comment Share on other sites More sharing options...
AdamScar Posted November 18, 2011 Share Posted November 18, 2011 Ohhhh. Now I understand. Yes! Someone make this mod please! Link to comment Share on other sites More sharing options...
Kairo29 Posted November 18, 2011 Share Posted November 18, 2011 +1 I noticed this too, n def needs to be fixed. Link to comment Share on other sites More sharing options...
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