Gulet Posted June 28, 2016 Share Posted June 28, 2016 (edited) I'm not able to install any script mods, only texture mods... I've got this error: Error [content0]game\gameplay\focus\focus.ws(207): Function 'LogWithName' does not take 1 param(s)Error [content0]game\gameplay\focus\focus.ws(267): Function 'LogWithName' does not take 1 param(s)Error [content0]game\gui\menus\gwintgamemenu.ws(107): Function 'LogWithName' does not take 1 param(s)Error [content0]game\player\states\vehicles\horseriding.ws(49): Function 'LogWithName' does not take 1 param(s)Error [content0]game\player\states\vehicles\sailing.ws(56): Function 'LogWithName' does not take 1 param(s)Error [content0]game\player\states\playerdialogstate.ws(48): Function 'LogWithName' does not take 1 param(s)Error [content0]game\player\states\aimthrow.ws(42): Function 'LogWithName' does not take 1 param(s)Error [content0]game\player\states\combat.ws(124): Function 'LogWithName' does not take 1 param(s)Error [content0]game\player\states\exploration.ws(55): Function 'LogWithName' does not take 1 param(s)Error [content0]game\player\states\swimming.ws(252): Function 'LogWithName' does not take 1 param(s)Warning [content0]engine\telemetrykeyword.ws(9): Native function 'Log' was not exported from class 'CR4TelemetryScriptProxy' in C++ code.Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code. It isnt a merge error, since i've only got 1 script mod installed, tried unninstalling it and installing another one, same error... Can anyone help me? Edited June 28, 2016 by Gulet Link to comment Share on other sites More sharing options...
sonfrank Posted June 30, 2016 Share Posted June 30, 2016 hey i opened this topic: https://forums.nexusmods.com/index.php?/topic/4617210-the-witcher-3-mod-help/and it seems like i have the same problem of you...did you found a solution? Link to comment Share on other sites More sharing options...
mrrrdude Posted July 3, 2016 Share Posted July 3, 2016 I have the same problem I get the following errors every time I install a script mod: Error [content0]engine\timerkeyword.ws(3): Class 'CR4TelemetryScriptProxy' was already exported.Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(10): Class 'CBTTaskMaintainSpeed' already defined.Error [content0]game\behavior_tree\tasks\monsters\bttaskmaintainspeed.ws(74): Class 'CBTTaskMaintainSpeedDef' already defined.Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(4): Class 'CBTCondIsMan' already defined.Error [content0]game\behavior_tree\tasks\reactions\bttaskisman.ws(15): Class 'CBTCondIsManDef' already defined. Link to comment Share on other sites More sharing options...
Mistermew Posted July 5, 2016 Share Posted July 5, 2016 Download the Witcher Script Merger here and run it to solve script confliction issues. Link to comment Share on other sites More sharing options...
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