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Overriding Awakening files: possible?


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I'm trying to override some of Awakening dialogues, but it's not working as it should. I extracted the int100_intro_cutscene.dlg and ep1_epilogue.dlg files from the designerdialogs.erf. Then I made some edits with PyGFF (simple things like removing a plot flag or linking a line with a different one, for testing) and saved the file. But none of those changes carry into the game. I've placed the files in packages/core/override and many other folders (like AddIns/dao_prc_ep1/module/override/toolsetexport). Still nothing. Am I missing something? Is this one of those things that simply don't work in Awakenings? I've used this same method for Origins' dialogues without any problem.

 

Another strange thing is that, even if I completely remove the designerdialogs.erf from the install folder of Awakening, the intro dialogue will still play as if nothing had changed. It's as if the game was picking the dialogues from a different place :huh:

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