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"When Freedom Calls" CTD @ Deathclaw spawn


BadCaxeira

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After spending three straight hours yesterday and about one today, I finally got my load order to a "It just works" state and started a new game since my old one, after 1d13h of gameplay, decided it no longer wanted to function.

 

So here I am, mauling raiders with my minigun and waiting for the deathclaw to show up... But as soon as I get a hint he will, boom desktop. I tried killing the raiders with different weapons, from up the roof, you name it, and nailed down the CTD to the deathclaw spawn event. Whenever its going to appear, CTD.

 

I'm pretty sure it's a load order issue but, as you can see here, I simply cannot run LOOT for no good, bad or any reason at all.

 

Current load order: http://pastebin.com/Y2qPDL8s

 

If anyone has tips on fixing my LOOT issue or a LOOT alternative, please say so.

 

EDIT: Tried using the "completequest" command to see if it cancels the spawn... it doesn't. I don't know if it was that, but I managed to see the drain moving and the veeeeery top of the 'claw's head before CTDing. Heard it too. So it seems the issue is actually SEEING the deathclaw.

 

EDIT2: Fixed it! The CTD trigger was the 'claw leaving the sewers. I turned both AI and Combat AI off, tcl'd into there and manually moved the 'claw to the surface. Worked like a charm. But if anyone has any guess of WHY that was happening, please share with us.

 

EDIT3: A new game either magically solved the issue or confirmed me that, despite the updates, Gore Overhaul was causing the crash.

Edited by VSairaf
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