blackandwhite1459 Posted June 30, 2016 Share Posted June 30, 2016 Hi! So the NPCs I put into a cell randomly disappear for some reason. When I first load a game I can see NPCs I put in the room. But then if I get out of the cell and back, or if I reload the save, the NPCs often are not there anymore. Even if I choose NPCs start dead to make sure they didn't go anywhere, the same thing happens. Please help. Thank you in advance! Link to comment Share on other sites More sharing options...
Kyman3 Posted February 28, 2018 Share Posted February 28, 2018 Necro bump, having the same issue in 2018. Link to comment Share on other sites More sharing options...
megapatato Posted October 30, 2020 Share Posted October 30, 2020 [some years later] I was fixing up the NPCs added by some mod, and was encountering this issue. In the stock mod, the NPCs appeared fine. With my mod (that added AI packages, routines, crime factions), the NPCs would only be present if the player character was inside their cell on game load. If the PC left that cell, and re-entered it, they would disappear. Trying to get them via `PRID [RefID]` would fail, with the game declaring that RefID was did not match a valid Object Reference (both while inside and outside the cell). I set the NPCs reference to have Persistance in the relevant location (which I created and contains their cell), and now they persist. The command `player.moveto [RefID]` works as expected. In the stock mod, they didn't have a Persistance location, but once I touched them in my mod, they apparently needed that... Link to comment Share on other sites More sharing options...
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