JohnnyCorrecto Posted June 30, 2016 Share Posted June 30, 2016 I would like to be able to send any character to the Pillory knowing that they would remain there until I let them out again, even if I fast travelled away for a few game days. At the moment I can put Raiders and Gunners into the Pillory with rank three of the Intimidation Perk but they get back out and turn hostile if I put my gun away, fast travel, or use the workshop. This isn't very immersive and needs correcting :smile: Link to comment Share on other sites More sharing options...
LynxFirenze Posted September 4, 2016 Share Posted September 4, 2016 I second this one. I'd also like a way to make them into settlers. Although I think that can probably be achieved through console commands, add them to the necessary faction. Assuming that works. Link to comment Share on other sites More sharing options...
Recommended Posts