Bobbetyrules Posted February 25, 2012 Share Posted February 25, 2012 Sorry for reviving a dead topic, but I think it'd be surprising for it to not work in Skyrim. It was possible in Oblivion: http://tes.nexusmods.com/downloads/file.php?id=15294 Link to comment Share on other sites More sharing options...
GaryFishFX Posted April 30, 2012 Share Posted April 30, 2012 This would be awesome! I'll vote for this too. Link to comment Share on other sites More sharing options...
paloma78 Posted May 1, 2012 Share Posted May 1, 2012 Im no mod expert but there are in-game edit functions for example renaming your enchanted item or when creating your player name? I'm sure this is possible. Link to comment Share on other sites More sharing options...
Dindresto Posted May 2, 2012 Share Posted May 2, 2012 (edited) Fortunately, SKSE (or Skyrim itself, not sure atm) does offer a function for getting input from a keyboard.The functions for doing this can be found in "Input.psc". So you could probably do sth like (sorry if it's wrong, though I'm a kinda experienced programmer, I don't have much experience with Papyrus yet): Function SomeFunction() RegisterForUpdate(0) ; replace 0 with the interval you want to check for pressed keys EndFunction Event OnUpdate() If IsKeyPressed(0x1C) ; Do something when 'Enter' is pressed (IsKeyPressed uses DirectX scan codes) DoSomeAwesomeStuff() EndIf EndEvent Edited May 2, 2012 by Dindresto Link to comment Share on other sites More sharing options...
coldarra Posted June 13, 2012 Share Posted June 13, 2012 Please, please, do this! I really, reaaally miss a notepad in game for immersion/rp reasons :( Link to comment Share on other sites More sharing options...
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