Herald777 Posted July 1, 2016 Share Posted July 1, 2016 (edited) As part of my mod it's very crucial that the memory sequence is skipped to maximize immersion.Any help would be greatly appreciated. I've been trying to get the scripting to work for the past 3 or 4 days. It seems I fixed the problem with the script errors and it compiles with no errors at all now. It seems that 2 new properties appeared for some reason that weren't there before. They are pMQ204 and MQ204setstage10. I tried typing into the script fragment these scripts like so: (But unfortunately I am still getting the same exact situation described below.) pMQ204.SetStage(10)pMQ204.SetActive() I tried to set the quest stage to 320 (on end) through Amari's Dialogue. (http://i.imgur.com/ULlDrk2.jpg) This successfully skips the Memory Sequence, completes Dangerous Minds, and Amari and Nick disengage from their scripts. (Amari goes back to the computer upstairs and Nick goes to Sanctuary where I sent him to earlier in the game.) Emergent Behavior (Curie's quest) functions and can be completed normally. The problem is the Glowing Sea quest doesn't start and Nick becomes completely unresponsive. I just realized something while looking in the object window and looking under Characters>Quests>Main Quests all of the main quests are there except MQ204, MQ204RR, MQ204Min, and MQ204BoS. http://i.imgur.com/trY3csE.jpg I search under "All" I find them. http://i.imgur.com/wA6kaXe.jpg Could this be part of the reason why the quest isn't starting? How do I put them back in the Main Quests category? Edited July 2, 2016 by Herald777 Link to comment Share on other sites More sharing options...
Herald777 Posted July 1, 2016 Author Share Posted July 1, 2016 By the way this is my first time trying to script something, but I spent a lot of time researching scripting. Link to comment Share on other sites More sharing options...
Herald777 Posted July 1, 2016 Author Share Posted July 1, 2016 (edited) (I don't get these errors anymore) 299,6: http://i.imgur.com/kS0Qbml.jpg (Unknown user flag b500) (I know it's talking about 0006B500, but I'm not sure whether to just remove it or do something else with it.) 301,23: http://i.imgur.com/HnOvZLu.jpg (no viable alternative at input 'MQ204') (Only Auto and AutoReadOnly properties can have initial values) (I know that when it says initial value it's talking about 0006B500, but do I just remove it and it would fix that particular error?) 301,29: http://i.imgur.com/zgHOeL5.jpg (required (...) + loop did not match anything at input '(' ) 301,6: http://i.imgur.com/AXiut9v.jpg?1 (Unknown user flag mq204) 301,15: http://i.imgur.com/bqmbuWb.jpg (script property MQ204 already defined) 301,38: http://i.imgur.com/PHDWQwp.jpg (mismatched input ')' expecting FUNCTION) Edited July 1, 2016 by Herald777 Link to comment Share on other sites More sharing options...
Herald777 Posted July 1, 2016 Author Share Posted July 1, 2016 (edited) I forgot to mention that I've noticed that the error areas don't start until the script starts mentioning MQ204 (Glowing Sea quest). I figured out that it must be these errors that are somehow preventing the quest from starting. (Or at least part of the reason.) Edited July 1, 2016 by Herald777 Link to comment Share on other sites More sharing options...
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