vman0341 Posted July 3, 2016 Share Posted July 3, 2016 Any mod authors who are porting or looking to port, in case no one else has figured this out already. When you put a mod up on bethnet and it is downloaded to consoles or pc users who do not use an external mod manager the esp/esm files have to be mastered to Fallout 4.esm. If they are not, it will prevent the user from modifying that plugin in their load order and otherwise lock it to the bottom. If that is not enough, it will also cause the mod to disable itself every time you so much as look at the load order. So be sure to master your esp/esm to fallout 4.esm before upload. Link to comment Share on other sites More sharing options...
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