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How Does Weapon Workbench Highlight Glow Work?


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I'm curious to know if anyone has any information on how the modding workbench's glow highlight works:

 

As you can see bellow, the problem I'm having is that while the scope mod highlights properly, the underbarrel module's mesh doesn't glow when the user mouses over the mod in the bench. If I set the underbarrel module's .nif file to use the Scope slot, it will glow, but only when mousing over a scope mod that does not have its own mesh. Which makes no sense.

 

What I'm trying to understand is how the glow knows which mesh to highlight and when.

 

Ideally I want to find some way to make this new mod category for the underbarrel module highlight the underbarrel mesh.

 

 

 

20160703142424_1.jpg

 

 

 

20160703142740_1.jpg

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  • 1 year later...

I'm curious to know if anyone has any information on how the modding workbench's glow highlight works:

 

As you can see bellow, the problem I'm having is that while the scope mod highlights properly, the underbarrel module's mesh doesn't glow when the user mouses over the mod in the bench. If I set the underbarrel module's .nif file to use the Scope slot, it will glow, but only when mousing over a scope mod that does not have its own mesh. Which makes no sense.

 

What I'm trying to understand is how the glow knows which mesh to highlight and when.

 

Ideally I want to find some way to make this new mod category for the underbarrel module highlight the underbarrel mesh.

 

 

 

20160703142424_1.jpg

 

 

 

20160703142740_1.jpg

This post is pretty old but I ran into the same problem. Did you ever find out how to fix it?

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