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How do I add a modification category tab into weapon crafting?


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I want to create a compatibility patch for myself with 2 conflicting mods that I use. I want the modification tabs from 1 mod to also appear when used with another mod, if I'm not being too vague. I use Gunsmith Extended and Pipe Weapons Overhaul, but the problem is that when I use both together the modification options from Gunsmith Extended disappear, so I want to make a patch for myself that will allow all the modification menus from both GE and PWO to show up.

 

If someone can help I would appreciate it.

 

 

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You can add a "Mod Slot" by adding an attach point to the weapon. There are different ways, Either expand the object template or the easier way, add an attach point.

 

http://imgur.com/BfviOrH

 

Don't forget to give the attach point keyword a "Name", not just the id. Otherwise it wont show up in the workbench.

Edited by koiwe
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