warheadz Posted July 4, 2016 Share Posted July 4, 2016 Hi, can someone help me answering a rather noob/basic question about saving esp that has other esp as its master in CK?, like a merged file created with fo4edit. I've try basic instruction like set active file for the esp i want to edit and activate every esp & esm included in the master list. Everytime i try to save a merged/patched esp i've made with f04edit, CK remove its esp parents on its parent masters list while the esm still remain, so if CK only recognize esm as legitimate parent masters, would it be impossible to editing a merged esp with CK? Link to comment Share on other sites More sharing options...
hlp Posted July 5, 2016 Share Posted July 5, 2016 You need to force the ESM flag on any master you use before loading your active plugin in the CK. After you save, revert the ESM flag. Link to comment Share on other sites More sharing options...
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