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[Recruiting] Level designers and clutter designers for Part two of Tinas Cookiepocolypse


DDProductions83

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In case you are unaware of the first one

 

It's rather short due to a lot of the work going into the merge and mechanics etc, but I cant shake that i want to plow out a larger part two before I get back to work on vault 273.

 

Could def use some level designers for help to speed it along, keeping the details close to mah chest but let's say butt stallion will make a appearance as well as someone you need to catch a ride from.

 

So if you have ever been like "I WANT TO MOD" but have lacked motivation, come get some crash courses in level design and clutter and s#*! :P

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I don't know what I'm doing, but that's never stopped me before. I'd be willing to give it a try and hit some random buttons over and over again until something workable comes out the other end.

 

Seriously though, I like the comedy in the mod so I think it'd be really fun to work on. I've been learning how to make levels in the CK myself for my own long-term project, but I'm one of those people who learns better by doing something and I think this would be a good chance.

 

My credentials

~~~~~~~~~~~~

I can sort of script: Decontamination Booth

I can make textures: Arcade Machines, USMC power armor, Faction Underwear and Immersive Fast Travel (Institute texture).

I can hack basic game variables for results that I want: Fast Travel in Survival Mode

 

Oh, also I'm most of the way through a creative writing minor, so despite all appearance to the contrary I can actually string words together for journals, log entries, etc.

 

No, to be honest I don't know how to do level design, but I didn't know how to do any of the above things before I made those mods either. Let me know if you think I could help.

 

Cheers.

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No worries, if you want to rig up the basic layout I can definitely expand on that with some organic clutter and design. Good luck with the planning, I'll put on my interior decorator hat and get ready to style the *censored* out of it.

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I'd be happy to help. I've been working alot on exteriors and weather effects. Leave me alone with an empty space and I'll spend hours filling it with all kinds of things, love to make places aesthetic. However my real strenghts lie in modeling and texturing if they are needed I'll be happy to provide those too. But I'm no pro at importing said models and textures into the game yet.

 

Being complety honest I want to help so I can learn how to work in a group environment and how to implement a project like this into the game. I'll pm you some of my work if you're interested.

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