headbomb Posted November 16, 2011 Share Posted November 16, 2011 (edited) You have stuff like *Draught of Strength (2) (Fortify Carry Weight 30pts for 300 secs)*Elixir of Strength (7) (Fortify Carry Weight 60pts for 300 secs)*Philter of Strength (Fortify Carry Weight 50pts for 300 secs) Which of course, gets even messier if you through other effects in the mix. A way to clean this up is to give them common names (by effect), then add potion strength in square brackets. Aka *Potion of Strength [30] (2)*Potion of Strength [50]*Potion of Strength [60] (7) This should also affect custom-made potion if possible, so instead of*Potion of Healing (4)*Potion of Minor Healing (15)*Potion of Plentiful Healing (2)*Potion of Restore Health (2)*Potion of Restore Health (4) You would have *Potion of Healing [23] (2)*Potion of Healing [25] (15)*Potion of Healing [28] (4)*Potion of Healing [50] (4)*Potion of Healing [75] (2) Edited November 16, 2011 by headbomb Link to comment Share on other sites More sharing options...
headbomb Posted November 17, 2011 Author Share Posted November 17, 2011 This could also be applied to arrows and such. *Arrows, Daedric (29)*Arrows, Dwemer (109)*Arrows, Elven (24)*Arrows, Orcish (2450)*Gauntlet, Imperial*Gauntlet, Iron*Gauntlet, Steel*Helmet, Elven*Helmet, Fur*Helmet, Iron*Helmet, Steel*Helmet, Steel Horned*Shield, Falmer*Shield, Iron (4)*Shield, Steel Link to comment Share on other sites More sharing options...
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