subtlestrike Posted July 4, 2016 Share Posted July 4, 2016 (edited) So here's a little idea:I need a chest that, upon interaction, opens a dialogue with some options.Upon choosing one, the chest is filled with items related to the chosen option, and the dialogue never comes up again.I know the logic behind it, just raise a flag when the dialogue is closed, but I need to know the specifics of how to do it all. Edited July 4, 2016 by subtlestrike Link to comment Share on other sites More sharing options...
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