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Picking up duplicate weapon re-equips current weapon


Emperor169

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Hello,

 

I'm entirely confused on this. Whenever I pick up a weapon of the same type as the one that i have equipped, seemingly regardless of weapon mods, my character switches to fists for about a second before re-equipping the weapon I was using before. I can not seem to pin down what exactly is causing it, whether it be a mod issue or game bug. Any help would be appreciated.

 

 

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dD-Action Ragdoll Force.esp
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SettlementAttacksBeyondFH.esp
CartographersMapMarkers_Everything_FH.esp
Arbitration - Button Lowered Weapons.esp
PipboyRemover.esp
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Arbitration - Automatron AI.esp
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MakanarPerkHackerNL.esp
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LongerPowerLines3x.esp
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FunctionalDisplays-Patch-DLC01-VIS.esp
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Armorsmith Automatron.esp
Armorsmith Far Harbor.esp
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WBO-Automatron.esp
Crafting Workbench.esp
Crafting Workbenches - Ammo.esp
Crafting Workbenches - Ammo Special.esp
Crafting Workbenches - Automatron DLC.esp
Crafting Workbenches - Faction and Quest Requirements.esp
Crafting Workbenches - Junk Items.esp
Crafting Workbenches - Power Armor.esp
Crafting Workbenches - Pre War and Manufactured.esp
Weapons of Fate.esp
Weapons of Fate - Realistic Bullet Speed.esp
WBO-Weapons of Fate.esp
LegendaryModification.esp
TacticalMods.esp
TacticalModsDLC.esp
UniqueUniques.esp
WBO-Tactical Mods.esp
3dscopes-framework.esp
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3dscopes-FarHarbor.esp
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OMEGA_CourserX92_Valdacil_Compat.esp
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TrueStormsFO4-GlowingSeaExtraRads.esp
DarkerNights.esp
Radiant Clouds and Fogs.esp
DarkerNights-Radiant.esp
DarkerNightsDetection.esp

 

 

Edit:

Finally managed to narrow it down to the Tactical Weapon Mods mod. Removing the mod fixes the problem completely

Edited by Emperor169
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