channel_49 Posted November 17, 2011 Share Posted November 17, 2011 Does anyone know how to increase contrast in Skyrim? I feel like everything is just too dull and muddy.I just want to be able to do something like Curves in photoshop. I'm already using the FXAA injector, is it possible to increase contrast through this? thanks. Link to comment Share on other sites More sharing options...
NeoG Posted November 17, 2011 Share Posted November 17, 2011 (edited) There's an fx_settings.h file in the skyrim root folder, this has the setting for the shaders Inside, de-comment tone mapping, then scroll down to the tone mapping section, there are controlls for contrast, gamma and saturation, as well as bleach bypass and colour push These should have all the settings you need. Don't expect the results to look like photoshop though, since they are realtime, sometimes the quality of the output can be a bit off Edited November 17, 2011 by NeoG Link to comment Share on other sites More sharing options...
channel_49 Posted November 17, 2011 Author Share Posted November 17, 2011 There's an fx_settings.h file in the skyrim root folder, this has the setting for the shaders Inside, de-comment tone mapping, then scroll down to the tone mapping section, there are controlls for contrast, gamma and saturation, as well as bleach bypass and colour push These should have all the settings you need. Don't expect the results to look like photoshop though, since they are realtime, sometimes the quality of the output can be a bit off I've already enabled tonemapping, but it doesn't seem to have contrast, weird? This is what's under the config for tonemap #define Gamma 1.000 #define Exposure 0.000 #define Saturation 0.700 // Use negative values for less saturation. #define BlueShift 0.100 // Higher = more blue in image. #define Bleach 0.000 // Bleach bypass, higher = stronger effect #define Defog 0.000 // Strength of Lens Colors. // Lens-style color filters for Blue, Red, Yellow, White. #define FogColor float4( 0.000,0.000,0.000,0.000 ) Link to comment Share on other sites More sharing options...
droscoe2 Posted November 17, 2011 Share Posted November 17, 2011 Try Nvidia Control Panel thing. If you have it Link to comment Share on other sites More sharing options...
channel_49 Posted November 17, 2011 Author Share Posted November 17, 2011 Try Nvidia Control Panel thing. If you have it The problem with this is that it doesn't stay in the actual screenshots and also its global so I have to adjust every time.But thanks for the suggestion. Link to comment Share on other sites More sharing options...
NeoG Posted November 17, 2011 Share Posted November 17, 2011 I've already enabled tonemapping, but it doesn't seem to have contrast, weird? Ahh my bad, I remebered the vars incorrectly.. increasing the exposure (e.g. 0.200) and gamma (e.g. 1.200) at the same time should have the same effect as contrast Increasing gamma pulls the midpoint down (like the middle triangle in photoshop levels), and exposure shifts the range up and down (brightness) Link to comment Share on other sites More sharing options...
channel_49 Posted November 17, 2011 Author Share Posted November 17, 2011 I've already enabled tonemapping, but it doesn't seem to have contrast, weird? Ahh my bad, I remebered the vars incorrectly.. increasing the exposure (e.g. 0.200) and gamma (e.g. 1.200) at the same time should have the same effect as contrast Increasing gamma pulls the midpoint down (like the middle triangle in photoshop levels), and exposure shifts the range up and down (brightness) Ah! This is quite an interesting way to increase contrast, I would have never approached it this way in photoshop.Now I can finally begin getting this game closer to my reali life photography quality. Thank you very much! Link to comment Share on other sites More sharing options...
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