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FUS RO DAH


Syrrup

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Needs alterations. I agree with the second post (Honesty: I did not read beyond #2) The OP should be updated with any suggestions past it. Too much effort involved with reading every post when you are checking out dozens of new threads a day: the OP should be one stop shopping in a request board. When the game was released 8 days ago that is.

 

The music needs to be foremost, optional

Secondly if the player decides towards having the music play, then they need more options than 15-20 seconds. That works well in a youtube video, but during gameplay it would be out the door faster than it took to download & install.

 

Second edit: Unrelenting force shouldn't be considered an attack, since it only stuns.. but more importantly YOU are DOVAHKIIN <insert overly dramatic skyrim music>

Edited by Sagenth
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That was outrageously epic! I didn't lol at first because who doesn't shout at guards and play that epic music in their head but then it got to the unexpected stuff and I loved it.

Deffinately should be there but I imagine it getting very irritating very quickly. I'd happily use it on a piss around session though

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It's probably cliche, but I can't be the only person disappointed when I learned the third word of that shout, excitedly went to try it, and my character, rather than chanting "FUS RO DAH!" like the trailer instead had the cadence "FUS... RODAH!"

 

Maybe it would lack its effect without the music syncing its tempo, but there's something to be said about how the Shout (in the trailer) starts its effect with "DAH", whereas in the game proper shouts begin their effects with the second word said (as far as I can tell, all Shouts have this going on)...

 

Hopefully someone can sort this all out with the CS, that is, spread out the Shouts a bit to sound more like chants and spawn effects on the third word.

Edited by angrytigerp
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