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[Idea/WIP] Gastronomy


anandus

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I'm thinking of making a mod to expand the cooking-part.

Creating more different dishes to work as an alternative to potions.

 

Although it'll probably have to wait until the Creation Kit is out, though. :confused:

 

The things I'm thinking of are:

 

* Make varieties for the dishes, which give different effects

For instance, adding fire salts to a stew to make a spicy stew which gives additional fire resistance.

 

* Adding more recipes and dishes in general

There could be a lot more dishes to be made from the possible ingredients.

 

* Possibly later on, maybe even making a full skill out of it including perks.

Improve you gastronomy skill, get cooking perks and make even better stews and such!

 

* Skill improving items

Let's get some proper use for that chef's hat! And who wouldn't want to have steel gauntlets of major gastronomy? :tongue:

 

* Maybe making some more varieties of ingredients

Different ingredients, with slightly recoloured textures (akin to red apples<>green apples)

 

So, what do you think of it?

I'm open for suggestions and ideas! :)

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