d4em Posted November 17, 2011 Share Posted November 17, 2011 Hi to all :) I'm trying to set up a complete new pre-war worldspace where you experience the WW2 in holland, germany, france... ect.Because I'm planning to make the entrance to this world somewhat like anchorage, I need the player to be able to configure a completely new character (looks, special, skills, everything) I was wondering if anyone knew of a (Fose) function to either set the player to a new cs NPC, while keeping the old version in a holding cell for switching backORif creating an actor copy and then modifying the original character, and then copy actor values from the copy back to the player blah blah blah would work Also, any links to any pre-war texture resources ect would be appreciated ;D Thanks for reading this post, I know it's sorta long, sorry ^^ Link to comment Share on other sites More sharing options...
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