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Merging plugins and masters


MaxShadow09

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Hi people, I have a little problem. My plugin list is hitting the limit, so I had to merge some to make space. I used this tool:

http://www.nexusmods.com/skyrim/mods/37981/?

It works in most cases. Some plugins throw errors so I have to leave them outside the merges. The problem is that I have mods that have as masters some plugins I merged, which makes the game load them anyway.

To be more precise, I merged some weapon plugins, but I have a patch that adds AWKCR compatibility for some of those plugins, so the game loads them anyway, making me hit the limit even if NMM say I have less than 255 active plugins. I need to remove some masters from the patch, or at least make it use the merged plugin as master instead of the individual plugins. Is that possible?

 

EDIT: Nevermind. I found I can just delete masters from the plugin header with FO4EDIT.

Edited by MaxShadow09
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