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Stealth too easy?


Synusoidal

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I am a sneaky archer which is much less absurd in damage multiplayers but pretty over powered as well, considering the lack of risk and the "resneaking" option.

 

I very much agree that the AI is a big downer: there should be alarms raised and entire dungeons being in a much more alert state and go patrolling after a discovered kill or witnessed attack.

 

After level 25 or so, every encounter was much less challenging than the first 15 levels. Would be great to see a balance fix from Bethesda or a mod fixing stuff like this and improving AI behavior.

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