ghozt24 Posted July 8, 2016 Share Posted July 8, 2016 Hi everybody! Here's a newbie in modding with CK.I was wandering if there's a good way to set a scene or a dialogue so that many NPCs sharing same parameters (e.g. keyword, class, faction, etc.) can use the same rensponse texts.In Fallout 3/NV GECK this result can be reached, for example, by putting a Base NPC in a particular class or faction and then setting conditions like GetIsClass == <nameoftheclass> or IsInFaction <nameoffaction> == 1 on quest topics.I see that in Fallout 4 workshop settlers and workshop vendors have this kind of shared dialogues too but I can't figure out how CK works. I guess I have to work with aliases but I haven't find yet any tutorial that explains how to do that (but only about alias based on unique actor).Any ideas or references to suggest? :confused: Link to comment Share on other sites More sharing options...
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