jgheld Posted July 8, 2016 Share Posted July 8, 2016 I am trying to get the visibilityCondition tag to work in the Witcher 3 menu. Nothing I am doing is affecting it, and I'm going nuts, lol. I have put Log code and the variables ARE updating. I want 5 menu options to appear when enableCustomDmg is true. I have tried the following: <Var id="enableCustomDmg" displayName="gmConfig_enableCustomDmg" displayType="TOGGLE"/> This is the option itself. ^ visibilityCondition="enableCustomDmg"/> visibilityCondition="gmConfig.enableCustomDmg"/> visibilityCondition="gmConfig().enableCustomDmg"/> visibilityCondition="gmConfig().enableCustomDmgGet()"/> gmConfig().enableCustomDmgGet() is the function I use in game to get the value of the variable from the settings. I have added " == true", "= true", and "== 'true'" to them as well. I attached both my config.ws and my XML (I had to rename the .ws to .xml to upload it). PLEASE HELP! Link to comment Share on other sites More sharing options...
jgheld Posted July 17, 2016 Author Share Posted July 17, 2016 Anyone? Link to comment Share on other sites More sharing options...
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