radiumskull Posted July 9, 2016 Share Posted July 9, 2016 I have a few things set up as MSWP objects, specifically Vault door and wall numbers, imitating the same files used for Gear Door rooms in Vaults 75, 81, etc. I've made the new textures, and set Material Swaps on the objects within my custom cell, and they look perfect. But when I run Fallout 4 and test the cell, the custom materials are missing. AFAIK, I have all my paths set up correctly - otherwise they wouldn't work in the CK, right? Anyone have any idea what I might be missing? Also, are there any console commands to find out what materials in-game objects are using? Seems debug-helpful. Link to comment Share on other sites More sharing options...
radiumskull Posted July 9, 2016 Author Share Posted July 9, 2016 Damn, did it again. Needed to include ALL the data directories in Fallout4.ini Posting about problems makes me think them through more. Eh. Link to comment Share on other sites More sharing options...
Trosski Posted July 10, 2016 Share Posted July 10, 2016 You shouldn't be editing Fallout4.ini.You should be adding this: [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= to Fallout4Custom.ini Link to comment Share on other sites More sharing options...
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