radiumskull Posted July 9, 2016 Posted July 9, 2016 I have a few things set up as MSWP objects, specifically Vault door and wall numbers, imitating the same files used for Gear Door rooms in Vaults 75, 81, etc. I've made the new textures, and set Material Swaps on the objects within my custom cell, and they look perfect. But when I run Fallout 4 and test the cell, the custom materials are missing. AFAIK, I have all my paths set up correctly - otherwise they wouldn't work in the CK, right? Anyone have any idea what I might be missing? Also, are there any console commands to find out what materials in-game objects are using? Seems debug-helpful.
radiumskull Posted July 9, 2016 Author Posted July 9, 2016 Damn, did it again. Needed to include ALL the data directories in Fallout4.ini Posting about problems makes me think them through more. Eh.
Trosski Posted July 10, 2016 Posted July 10, 2016 You shouldn't be editing Fallout4.ini.You should be adding this: [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= to Fallout4Custom.ini
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