dubstepsonyou Posted November 18, 2011 Share Posted November 18, 2011 Why is bethesda's idea of "improving" the third person camera taking away the ability to have a 360 degree turning axis while moving? The third person camera is fixed to the over-the-shoulder cam while you move, and this pisses me off eminently. The camera seems so much more restricted along the lines of freedom. Link to comment Share on other sites More sharing options...
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