Crescentia0 Posted August 28, 2016 Share Posted August 28, 2016 I also have my mesh settings on ultra and there is a patch_ModManagerMerge folder under my data folder, although my version number in the package.mft is 13 and not 15. Link to comment Share on other sites More sharing options...
Deleted34950795User Posted August 28, 2016 Share Posted August 28, 2016 So I redownloaded DAI yesterday and I wanted to merge the mods today, but MM isn't working: "DAIModManager has stopped working:A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available." Link to comment Share on other sites More sharing options...
Thandal Posted August 30, 2016 Share Posted August 30, 2016 @Crescentia0; The exact number doesn't matter, it simply must be at, or higher, than (a) the one of the patch level of the game itself, and (b) what it was at the last save you made. @Yroxay; If the DAI ModManager "isn't working", you have more serious problems than anyone here can help correct. Link to comment Share on other sites More sharing options...
Deleted34950795User Posted August 30, 2016 Share Posted August 30, 2016 (edited) @ThandalIt worked perfectly before, so I don't understand why it doesn't now... EDIT: I re-installed MM with DAIToolsSuite_Loader and merged the mods. Edited August 30, 2016 by Guest Link to comment Share on other sites More sharing options...
Crescentia0 Posted August 30, 2016 Share Posted August 30, 2016 @thandal, possibly stupid question ahead:How can you see that number of the last save you made? Link to comment Share on other sites More sharing options...
Deleted34950795User Posted August 30, 2016 Share Posted August 30, 2016 IT WORKS! I simply should not choose a custom location for the package.mft! What a horribly simple mistake! Link to comment Share on other sites More sharing options...
Thandal Posted August 31, 2016 Share Posted August 31, 2016 @Yroxay; Glad you got things sorted. @Crescentia0; Not sure how to see the "current" expected version number directly. (I would think it must be contained in the .das save file, but I don't know how to "read" anything but the ASCII text in those.) But again, it doesn't really matter what the exact number is. If you can load your latest save, then the version number is correct. If you can't because it tries to load and throws an error, then increment the version by one until either, ( a ) the Load succeeds, or ( b ) you're sure you've exceeded any possible correct value (so maybe 12-18.) In any case, It's very unlikely to be higher than 20. Depends on exactly how many "Merge" actions you've performed, exactly which version of DAI MM you were using, and whether you had removed the previous "Patch_ModManagerMerge" folder before the next "Merge" action (this used to be recommended, but no longer.) Link to comment Share on other sites More sharing options...
Crescentia0 Posted August 31, 2016 Share Posted August 31, 2016 @thandal, oh I see! Thank you for the information.My version number is correct, because I can load my latest safe, so at least that isn't the problem! @Yroxay, I am also glad that your mm works again! Do the mods also now show up in the game? :) Link to comment Share on other sites More sharing options...
Deleted34950795User Posted August 31, 2016 Share Posted August 31, 2016 (edited) @ThandalWell, I thank you for the time and effort. You did help me at finding the problem, even if it was only pushing me into the right direction. @Crescentia0Yes, the do appear ingame and the work perfectly.I get you don't have the same issue? If not, I really wish you luck by finding it. Edited September 1, 2016 by Guest Link to comment Share on other sites More sharing options...
Crescentia0 Posted September 2, 2016 Share Posted September 2, 2016 @Yroxay, hm I don't think so. Maybe I have to try and reinstall DAI as well, just like you did! I am happy for you that the mods work now :) Link to comment Share on other sites More sharing options...
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