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Weapon animation problem


LXD9

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I have had a problem with weapon creation that I have gotten around before, but I think I should try to find out what I am doing wrong. When I try sticking a new weapon into a vanilla .nif file, I have trouble getting the pieces to animate properly in game. I adjust the transforms to get everything lined up, I apply transforms to the strips, not the nodes, and it all looks fine. In game it looks fine, till you go to reload, then things pop back to where the vanilla locations were. I have gotten around this by using someone else's already modded .nif and then it all seems to work just fine. So I feel like I am missing a step in making these new files.
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After some more investigation I think my files that work were actually just flukes. The animations never really change. It was just the fact that the weapons were using sliding animations instead of pivoting animations so that the location of the node didn't really matter. Now that I am dealing with a weapon where I need a pivot to be in a particular spot ( Top break animation) it won't work. I read in someone elses post that this would require a new reload animation with the bones in the correct spot.

 

Does anyone know where I can find instructions for exporting weapon animations? I have not been able to find a very comprehensive tutorial on it myself.

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I've come across the same problem regarding tutorials. If you find any at all, there isn't enough info in them to help you solve your problem.

 

I'm guessing the first thing you searched was 'exporting weapon animations for fallout 3'? Or something along those lines anyway.

 

The only other thing I could recommend is searching for videos of custom weapon animations and asking the person who uploaded it how they did it and if they could point you to an obscure tutorial you've missed. You could even ask some well known animators on the forums like SaidenStorm, although I'm not entirely sure if he's still in the animating game. I could be wrong. roguehallow is also a good guy to talk to about animating. He's very helpful and patient, but he probably gets a million questions a day so he may not answer straight away. There are probably a lot of other well known animators out there but I don't know very many.

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